I recently read an article on some comments from Jervis Johnson, one of the guys in charge of 40k development. The article was from the Bell of Lost Souls blog, found here.
In the interview covered, Jervis comments on the future of the Space Wolves in particular, saying:
"'A Space Wolf codex is high on the priority list,' and he revealed they're among his favourite chapters, purely because they actually care about the civilians, they're the good guys as he put it."
This could end up being good news for the hundreds (thousands?) of Wolf Lords who have waited patiently for the Wolves to get an updated Codex. I don't know that I am that excited to hear that Jervis considers the Space Wolves one of his favorite chapters, largely due to the fact that Jervis is, at present, not very popular with a large segment of the gaming popluation.
With all of the other rumors flying around, though, it is nice to hear that the guys at GW are remembering the Wolves. My personal hope is for the best Codex yet to be that of the Space Wolves, as the chapter badly needs no only new rules but also an increase of standing within the gaming community.
Though my personal experience playing the chapter is thus far only private and limited to a small number of games, I have noticed that most Space Wolves players are regarded in the same "you're insane" manner as the plastic models that they place on the field. To some extent, I have to agree with that assessment. As long as we play with rules that are this out of date, it will continue to be a more and more crazy thing to put our army on the table. Can we win? Yes! Wolf Lords do it all the time, but that doesn't mean that it is getting any easier to sift through the rules problems, the outdated unit selections, and the aging model lines.
For a Space Marine chapter that is considered the most foul-tempered, easily angered, and swiftest to exact retribution upon our enemies, we've been, I think, far more accommodating to this Codex situation than anyone had the right to ask us to be.
But at least we can now complain that they're just not fast enough instead that they've forgotten us altogether. That is, at least, a small comfort.
For Russ,
D.G.
Showing posts with label Space Marines. Show all posts
Showing posts with label Space Marines. Show all posts
Thursday, February 7, 2008
Wednesday, February 6, 2008
The Pack Slumbers
February may well be a slow month for the Space Wolves, but that is not to say that I am having a slow month.
Just speaking about the hobby, I have a 40k tournament on the 23rd, in which I will be playing my Grey Knights, and I believe that my gaming group will be starting a Dark Heresy campaign some time in the near future.
These two topics are being discussed in detail over at my Grey Knights blog.
For Russ,
D.G.
Just speaking about the hobby, I have a 40k tournament on the 23rd, in which I will be playing my Grey Knights, and I believe that my gaming group will be starting a Dark Heresy campaign some time in the near future.
These two topics are being discussed in detail over at my Grey Knights blog.
For Russ,
D.G.
Labels:
40k,
Dark Heresy,
roleplaying game,
Space Marines,
Space Wolves,
Warhammer 40k
Wednesday, January 23, 2008
Wolf Lord Lom Greytooth
Here are some pictures of the Terminators, Grey Hunters, and Blood Claws.
I used axes from the Dwarf fantasy line instead of chainswords to help with the feral feel of my Wolves. As seen a couple posts earlier, I have the Forge World Space Wolves Terminator upgrades. Here they are in their final units.
For Russ,
D.G.




I used axes from the Dwarf fantasy line instead of chainswords to help with the feral feel of my Wolves. As seen a couple posts earlier, I have the Forge World Space Wolves Terminator upgrades. Here they are in their final units.
For Russ,
D.G.
Sunday, January 20, 2008
The Dawn Cometh
The Space Wolves are modeled, the board is set, soon the pieces will be moving.
Yes, that's right! The Space Wolves are finally here and ready to play. Pics will follow this week, but my first game is today against Chris' Ultramarines, and we are both excited. My first game with the Wolves, and his with his marines. Could be anybody's game!
Chris' army is 76 marines, all full strength squads with a command squad. Heavy weapons, plasma pistols, lots of bolters.
Here's my list:
Wolf Lord Lom Greytooth
-TDA
-Frost Axe
-Combi-meltagun
-Runic Charm
-4x Wolf Guard in TDA
--2x Lightning Claws
--Thunder Hammer/Storm Shield
--Power Fist, Heavy Flamer
--4x Runic Charm
-Drop Pod
Wolf Guard Battle Leader in TDA
-Frost Blade
-Combi-plasmagun
-Runic Charm
-4x Wolf Guard in TDA
--Assault Cannon, Power Fist
--3x Storm Bolter (then one each of Lightning Claw, Power Fist, Chainfist)
--4x Runic Charm
Rune Priest
-Frost Axe
-Plasma Pistol
Dreadnought
-Heavy Flamer
-Assault Cannon
-Drop Pod
Grey Hunters x9(+1 WG)
-Bolt Pistols/CCW
-2x Power Fist
-Meltagun
-Wolf Guard Pack Leader
--Power Weapon
- Rhino
--EA, Smoke
Grey Hunters x6
-Bolters
-Meltagun
-Power Fist
-Razorback
--EA,Smoke
--Twin-Lascannons
Blood Claws x10 (Joined by Runepriest)
-Power Fist
-Power Weapon
Landspeeder Tornado
Blood Claws Bike Pack x6
-Power Fist
-Meltagun
Post-battle report will follow!
For Russ,
D.G.
Yes, that's right! The Space Wolves are finally here and ready to play. Pics will follow this week, but my first game is today against Chris' Ultramarines, and we are both excited. My first game with the Wolves, and his with his marines. Could be anybody's game!
Chris' army is 76 marines, all full strength squads with a command squad. Heavy weapons, plasma pistols, lots of bolters.
Here's my list:
Wolf Lord Lom Greytooth
-TDA
-Frost Axe
-Combi-meltagun
-Runic Charm
-4x Wolf Guard in TDA
--2x Lightning Claws
--Thunder Hammer/Storm Shield
--Power Fist, Heavy Flamer
--4x Runic Charm
-Drop Pod
Wolf Guard Battle Leader in TDA
-Frost Blade
-Combi-plasmagun
-Runic Charm
-4x Wolf Guard in TDA
--Assault Cannon, Power Fist
--3x Storm Bolter (then one each of Lightning Claw, Power Fist, Chainfist)
--4x Runic Charm
Rune Priest
-Frost Axe
-Plasma Pistol
Dreadnought
-Heavy Flamer
-Assault Cannon
-Drop Pod
Grey Hunters x9(+1 WG)
-Bolt Pistols/CCW
-2x Power Fist
-Meltagun
-Wolf Guard Pack Leader
--Power Weapon
- Rhino
--EA, Smoke
Grey Hunters x6
-Bolters
-Meltagun
-Power Fist
-Razorback
--EA,Smoke
--Twin-Lascannons
Blood Claws x10 (Joined by Runepriest)
-Power Fist
-Power Weapon
Landspeeder Tornado
Blood Claws Bike Pack x6
-Power Fist
-Meltagun
Post-battle report will follow!
For Russ,
D.G.
Labels:
40k,
Space Marines,
Space Wolves,
Warhammer 40k
Wednesday, October 24, 2007
Wolf Guard Terminators -
Here are a few of my Wolf Guard Terminators that I have had for a while. They will form two squads around a Wolf Lord and a Wolf Guard Battle Leader.
D.G.



D.G.
Labels:
40k,
Space Marines,
Space Wolves,
Terminators,
Warhammer 40k
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